 ---------------------------------------------------
 What's new in D3D RightMark 1.0.5.0 (Public Beta 4)
 ---------------------------------------------------

 1. User Interface
 -----------------

 - The new "skinned" user interface for the D3D RightMark shell and all modules.
 - The new look of the results files (for XML and HTML formats).
 - The new look of the reports files (for HTML format).

 2. Test Modules
 ---------------

 - VS 3.0 and PS 3.0 support for some tests. (1)
 - VS dynamic flow control support for the "Geometry Processing Speed" test. (2)

 - PS 2.a shaders for the "Pixel Shading" test (Water and Cook-Torrance lighting). (3)
 - PS 1.1 and 1.4 shaders for the "Pixel Shading" test (Psychodelic and Wood).

 - The new shader profiles for the "Pixel Filling" test.
 - The new shader profiles for the "Geometry Processing Speed" test.
 - The new look of the "Geometry Processing Speed" test (smaller light range)

 - The "Pixel Filling" test has the separate PPS(pixels/second) and TPS(texels/second) results.

 - The "State Profiler" test was removed.

   (1) PS 3.0 and VS 3.0 shaders supported only on "DX9.1" hardware. VS 3.0 supported for 
       all hardware if you set software vertex processing.
   (2) Dynamic flow control is not available on some DX9 hardware (ATI's R3x).
   (3) These PS 2.a shaders currently supported only on nVidia's GeForce FX hardware (NV3x+).

 3. Bug fixes
 ------------

 - The various errors in the D3D RightMark shell were fixed.
 - The various errors in the test modules were fixed.

 4. Source code
 --------------

 - Source code for version 1.0.5.0 was removed from the main archive  
   and will be available soon separately.
