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<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="Demo_DeferredShading" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="..\..\Common\bin\Debug\Demo_DeferredShading.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="..\..\Common\bin\Debug" />
				<Option object_output="..\obj\Debug" />
				<Option external_deps="..\..\..\lib\OgreMain_d.dll;" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectResourceIncludeDirsRelation="0" />
				<Compiler>
					<Add option="-g" />
					<Add option="-D_DEBUG" />
				</Compiler>
				<Linker>
					<Add library="OgreMain_d" />
					<Add library="ois_d" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="..\..\Common\bin\Release\Demo_DeferredShading.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="..\..\Common\bin\Release" />
				<Option object_output="..\obj\Release" />
				<Option external_deps="..\..\..\lib\OgreMain.dll;" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectResourceIncludeDirsRelation="0" />
				<Compiler>
					<Add option="-O3" />
					<Add option="-DNDEBUG" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add library="OgreMain" />
					<Add library="ois" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="Debug;Release;" />
		</VirtualTargets>
		<Compiler>
			<Add option="-Wall" />
			<Add option="-mthreads" />
			<Add option="-fmessage-length=0" />
			<Add option="-fexceptions" />
			<Add option="-fident" />
			<Add option="-pipe" />
			<Add option="-DWIN32" />
			<Add option="-D_WINDOWS" />
			<Add directory="..\include" />
			<Add directory="..\..\Common\include" />
			<Add directory="..\..\..\OgreMain\include" />
			<Add directory="..\..\..\Dependencies\include" />
			<Add directory="..\..\..\Dependencies\include\ois" />
		</Compiler>
		<Linker>
			<Add option="-Wl,--enable-auto-image-base" />
			<Add option="-Wl,--add-stdcall-alias" />
			<Add directory="..\..\Common\bin\$(TARGET_NAME)" />
		</Linker>
		<Unit filename="..\include\CreateSphere.h" />
		<Unit filename="..\include\DeferredShading.h" />
		<Unit filename="..\include\LightMaterialGenerator.h" />
		<Unit filename="..\include\MLight.h" />
		<Unit filename="..\include\MaterialGenerator.h" />
		<Unit filename="..\src\DeferredShading.cpp" />
		<Unit filename="..\src\DeferredShadingDemo.cpp" />
		<Unit filename="..\src\LightMaterialGenerator.cpp" />
		<Unit filename="..\src\MLight.cpp" />
		<Unit filename="..\src\MaterialGenerator.cpp" />
		<Extensions>
			<code_completion />
		</Extensions>
	</Project>
</CodeBlocks_project_file>
