/*
-----------------------------------------------------------------------------
This source file is part of OGRE 
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright (c) 2000-2006 The OGRE Team
Also see acknowledgements in Readme.html

This program is free software; you can redistribute it and/or modify it under 
the terms of the GNU Lesser General Public License as published by the Free Software 
Foundation; either version 2 of the License, or (at your option) any later 
version.

This program is distributed in the hope that it will be useful, but WITHOUT 
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with 
this program; if not, write to the Free Software Foundation, Inc., 59 Temple 
Place - Suite 330, Boston, MA 02111-1307, USA, or go to 
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/

#include "OgreMaxMeshExport.h"

namespace OgreMax
{
	MeshExporter::MeshExporter(const Config& config) : OgreMaxExporter(config)
	{
	}

	MeshExporter::~MeshExporter()
	{
	}

	Ogre::MeshPtr MeshExporter::buildMesh(NodeList nodeList)
	{
		return m_pMesh;
	}
}