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# Ogre::ManualObject Member List

This is the complete list of members for Ogre::ManualObject, including all inherited members.

_getAnimableValueNames(void) | Ogre::AnimableObject | `[protected]`
_getCreator(void) const | Ogre::MovableObject | `[virtual]`
_getManager(void) const | Ogre::MovableObject | `[virtual]`
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | `[virtual]`
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | `[virtual]`
_notifyManager(SceneManager *man) | Ogre::MovableObject | `[virtual]`
_notifyMoved(void) | Ogre::MovableObject | `[virtual]`
_updateRenderQueue(RenderQueue *queue) | Ogre::ManualObject | `[virtual]`
addQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
AnimableDictionaryMap typedef | Ogre::AnimableObject | `[protected]`
AnimableObject() | Ogre::AnimableObject |
begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST) | Ogre::ManualObject | `[virtual]`
beginUpdate(size_t sectionIndex) | Ogre::ManualObject | `[virtual]`
clear(void) | Ogre::ManualObject | `[virtual]`
colour(const ColourValue &col) | Ogre::ManualObject | `[virtual]`
colour(Real r, Real g, Real b, Real a=1.0f) | Ogre::ManualObject | `[virtual]`
convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | `[virtual]`
copyTempVertexToBuffer(void) | Ogre::ManualObject | `[protected, virtual]`
createAnimableDictionary(void) const | Ogre::AnimableObject | `[protected]`
createAnimableValue(const String &valueName) | Ogre::AnimableObject | `[virtual]`
end(void) | Ogre::ManualObject | `[virtual]`
estimateIndexCount(size_t icount) | Ogre::ManualObject | `[virtual]`
estimateVertexCount(size_t vcount) | Ogre::ManualObject | `[virtual]`
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
getAnimableDictionaryName(void) const | Ogre::AnimableObject | `[protected, virtual]`
getAnimableValueNames(void) const | Ogre::AnimableObject |
getBoundingBox(void) const | Ogre::ManualObject | `[virtual]`
getBoundingRadius(void) const | Ogre::ManualObject | `[virtual]`
getCastShadows(void) const | Ogre::MovableObject | `[virtual]`
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | `[virtual]`
getDefaultQueryFlags() | Ogre::MovableObject | `[static]`
getDefaultVisibilityFlags() | Ogre::MovableObject | `[static]`
getDynamic() const | Ogre::ManualObject | `[virtual]`
getEdgeList(void) | Ogre::ManualObject | `[virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getLightCapBounds(void) const | Ogre::MovableObject | `[virtual]`
getListener(void) const | Ogre::MovableObject | `[virtual]`
getMovableType(void) const | Ogre::ManualObject | `[virtual]`
getName(void) const | Ogre::MovableObject | `[virtual]`
getNumSections(void) const | Ogre::ManualObject |
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | `[virtual]`
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getRenderingDistance(void) const | Ogre::MovableObject | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getSection(unsigned int index) const | Ogre::ManualObject |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::ManualObject | `[virtual]`
getTypeFlags(void) const | Ogre::MovableObject | `[virtual]`
getUseIdentityProjection(void) const | Ogre::ManualObject |
getUseIdentityView(void) const | Ogre::ManualObject |
getUserAny(void) const | Ogre::MovableObject | `[virtual]`
getUserObject(void) | Ogre::MovableObject | `[virtual]`
getVisibilityFlags(void) const | Ogre::MovableObject | `[virtual]`
getVisible(void) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | `[virtual]`
hasEdgeList(void) | Ogre::ManualObject | `[virtual]`
index(uint16 idx) | Ogre::ManualObject | `[virtual]`
initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | `[protected, virtual]`
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isInScene(void) const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::MovableObject | `[virtual]`
mAABB | Ogre::ManualObject | `[protected]`
ManualObject(const String &name) | Ogre::ManualObject |
mAnyIndexed | Ogre::ManualObject | `[protected]`
mBeyondFarDistance | Ogre::MovableObject | `[protected]`
mCastShadows | Ogre::MovableObject | `[protected]`
mCreator | Ogre::MovableObject | `[protected]`
mCurrentSection | Ogre::ManualObject | `[protected]`
mCurrentUpdating | Ogre::ManualObject | `[protected]`
mDeclSize | Ogre::ManualObject | `[protected]`
mDynamic | Ogre::ManualObject | `[protected]`
mEdgeList | Ogre::ManualObject | `[protected]`
mEstIndexCount | Ogre::ManualObject | `[protected]`
mEstVertexCount | Ogre::ManualObject | `[protected]`
mFirstVertex | Ogre::ManualObject | `[protected]`
mLightList | Ogre::MovableObject | `[mutable, protected]`
mLightListUpdated | Ogre::MovableObject | `[mutable, protected]`
mListener | Ogre::MovableObject | `[protected]`
mManager | Ogre::MovableObject | `[protected]`
mName | Ogre::MovableObject | `[protected]`
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mRadius | Ogre::ManualObject | `[protected]`
mRenderingDisabled | Ogre::MovableObject | `[protected]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
msAnimableDictionary | Ogre::AnimableObject | `[protected, static]`
msDefaultQueryFlags | Ogre::MovableObject | `[protected, static]`
msDefaultVisibilityFlags | Ogre::MovableObject | `[protected, static]`
mSectionList | Ogre::ManualObject | `[protected]`
mShadowRenderables | Ogre::ManualObject | `[protected]`
mSquaredUpperDistance | Ogre::MovableObject | `[protected]`
mTempIndexBuffer | Ogre::ManualObject | `[protected]`
mTempIndexSize | Ogre::ManualObject | `[protected]`
mTempVertex | Ogre::ManualObject | `[protected]`
mTempVertexBuffer | Ogre::ManualObject | `[protected]`
mTempVertexPending | Ogre::ManualObject | `[protected]`
mTempVertexSize | Ogre::ManualObject | `[protected]`
mTexCoordIndex | Ogre::ManualObject | `[protected]`
mUpperDistance | Ogre::MovableObject | `[protected]`
mUseIdentityProjection | Ogre::ManualObject | `[protected]`
mUseIdentityView | Ogre::ManualObject | `[protected]`
mUserAny | Ogre::MovableObject | `[protected]`
mVisibilityFlags | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[mutable, protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[mutable, protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[mutable, protected]`
normal(const Vector3 &norm) | Ogre::ManualObject | `[virtual]`
normal(Real x, Real y, Real z) | Ogre::ManualObject | `[virtual]`
position(const Vector3 &pos) | Ogre::ManualObject | `[virtual]`
position(Real x, Real y, Real z) | Ogre::ManualObject | `[virtual]`
quad(uint16 i1, uint16 i2, uint16 i3, uint16 i4) | Ogre::ManualObject | `[virtual]`
queryLights(void) const | Ogre::MovableObject | `[virtual]`
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
resetTempAreas(void) | Ogre::ManualObject | `[protected, virtual]`
resizeTempIndexBufferIfNeeded(size_t numInds) | Ogre::ManualObject | `[protected, virtual]`
resizeTempVertexBufferIfNeeded(size_t numVerts) | Ogre::ManualObject | `[protected, virtual]`
SectionList typedef | Ogre::ManualObject |
setBoundingBox(const AxisAlignedBox &box) | Ogre::ManualObject |
setCastShadows(bool enabled) | Ogre::MovableObject |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDynamic(bool dyn) | Ogre::ManualObject | `[virtual]`
setListener(Listener *listener) | Ogre::MovableObject | `[virtual]`
setMaterialName(size_t subindex, const String &name) | Ogre::ManualObject | `[virtual]`
setQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setRenderingDistance(Real dist) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | `[virtual]`
setUseIdentityProjection(bool useIdentityProjection) | Ogre::ManualObject |
setUseIdentityView(bool useIdentityView) | Ogre::ManualObject |
setUserAny(const Any &anything) | Ogre::MovableObject | `[virtual]`
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | `[virtual]`
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::MovableObject | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
textureCoord(Real u) | Ogre::ManualObject | `[virtual]`
textureCoord(Real u, Real v) | Ogre::ManualObject | `[virtual]`
textureCoord(Real u, Real v, Real w) | Ogre::ManualObject | `[virtual]`
textureCoord(const Vector2 &uv) | Ogre::ManualObject | `[virtual]`
textureCoord(const Vector3 &uvw) | Ogre::ManualObject | `[virtual]`
triangle(uint16 i1, uint16 i2, uint16 i3) | Ogre::ManualObject | `[virtual]`
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
~AnimableObject() | Ogre::AnimableObject | `[virtual]`
~ManualObject() | Ogre::ManualObject | `[virtual]`
~MovableObject() | Ogre::MovableObject | `[virtual]`
~ShadowCaster() | Ogre::ShadowCaster | `[virtual]`

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Mar 6 09:47:02 2008