/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright (c) 2000-2006 Torus Knot Software Ltd
Also see acknowledgements in Readme.html

You may use this sample code for anything you like, it is not covered by the
LGPL like the rest of the engine.
-----------------------------------------------------------------------------
*/
/*
-----------------------------------------------------------------------------
Filename:    macBundlePath.h
Description: A Useful function for locating the application's path on OS X
-----------------------------------------------------------------------------
*/

#ifndef __macBundlePath_H__
#define __macBundlePath_H__

#include "Ogre.h"

using namespace Ogre;

std::string macBundlePath();

#endif
