OGRE: OgreParticleAffector.h Source File - OGRE Documentation

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# OgreParticleAffector.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __ParticleAffector_H__
    00030 #define __ParticleAffector_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033 #include "OgreString.h"
    00034 #include "OgreStringInterface.h"
    00035
    00036
    00037 namespace Ogre {
    00038
    00058     class _OgreExport ParticleAffector : public StringInterface
    00059     {
    00060     protected:
    00062         String mType;
    00063
    00072         void addBaseParameters(void) { /* actually do nothing - for future possible use */ }
    00073
    00074         ParticleSystem* mParent;
    00075     public:
    00076         ParticleAffector(ParticleSystem* parent): mParent(parent) {}
    00077
    00079         virtual ~ParticleAffector();
    00080
    00089         virtual void _initParticle(Particle* pParticle) { /* by default do nothing */ }
    00090
    00101         virtual void _affectParticles(ParticleSystem* pSystem, Real timeElapsed) = 0;
    00102
    00108         const String &getType(void) const { return mType; }
    00109
    00110     };
    00111
    00112 }
    00113
    00114
    00115 #endif
    00116

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Last modified Thu Mar 6 09:46:26 2008