OGRE: OgreSimpleRenderable.h Source File - OGRE Documentation

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# OgreSimpleRenderable.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __SimpleRenderable_H__
    00030 #define __SimpleRenderable_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033
    00034 #include "OgreMovableObject.h"
    00035 #include "OgreRenderable.h"
    00036 #include "OgreAxisAlignedBox.h"
    00037 #include "OgreMaterial.h"
    00038
    00039 namespace Ogre {
    00040
    00041     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
    00042     {
    00043     protected:
    00044         RenderOperation mRenderOp;
    00045
    00046         Matrix4 m_matWorldTransform;
    00047         AxisAlignedBox mBox;
    00048
    00049         String m_strMatName;
    00050         MaterialPtr m_pMaterial;
    00051
    00053         SceneManager *m_pParentSceneManager;
    00054
    00056         Camera *m_pCamera;
    00057
    00059         static uint ms_uGenNameCount;
    00060
    00061     public:
    00062         SimpleRenderable();
    00063
    00064         void setMaterial( const String& matName );
    00065         virtual const MaterialPtr& getMaterial(void) const;
    00066
    00067         virtual void setRenderOperation( const RenderOperation& rend );
    00068         virtual void getRenderOperation(RenderOperation& op);
    00069
    00070         void setWorldTransform( const Matrix4& xform );
    00071         virtual void getWorldTransforms( Matrix4* xform ) const;
    00073         const Quaternion& getWorldOrientation(void) const;
    00075         const Vector3& getWorldPosition(void) const;
    00076
    00077
    00078         virtual void _notifyCurrentCamera(Camera* cam);
    00079
    00080         void setBoundingBox( const AxisAlignedBox& box );
    00081         virtual const AxisAlignedBox& getBoundingBox(void) const;
    00082
    00083         virtual void _updateRenderQueue(RenderQueue* queue);
    00084
    00085         virtual ~SimpleRenderable();
    00086
    00087
    00089         virtual const String& getMovableType(void) const;
    00090
    00092         const LightList& getLights(void) const;
    00093
    00094     };
    00095 }
    00096
    00097 #endif
    00098

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Mar 6 09:46:26 2008