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# Ogre::StaticGeometry::LODBucket Member List

This is the complete list of members for Ogre::StaticGeometry::LODBucket, including all inherited members.

addRenderables(RenderQueue *queue, uint8 group, Real camSquaredDistance) | Ogre::StaticGeometry::LODBucket |
assign(QueuedSubMesh *qsm, ushort atLod) | Ogre::StaticGeometry::LODBucket |
build(bool stencilShadows) | Ogre::StaticGeometry::LODBucket |
dump(std::ofstream &of) const | Ogre::StaticGeometry::LODBucket |
getLod(void) const | Ogre::StaticGeometry::LODBucket |
getMaterialIterator(void) | Ogre::StaticGeometry::LODBucket |
getParent(void) | Ogre::StaticGeometry::LODBucket |
getSquaredDistance(void) const | Ogre::StaticGeometry::LODBucket |
LODBucket(Region *parent, unsigned short lod, Real lodDist) | Ogre::StaticGeometry::LODBucket |
MaterialBucketMap typedef | Ogre::StaticGeometry::LODBucket |
MaterialIterator typedef | Ogre::StaticGeometry::LODBucket |
mLod | Ogre::StaticGeometry::LODBucket | `[protected]`
mMaterialBucketMap | Ogre::StaticGeometry::LODBucket | `[protected]`
mParent | Ogre::StaticGeometry::LODBucket | `[protected]`
mQueuedGeometryList | Ogre::StaticGeometry::LODBucket | `[protected]`
mSquaredDistance | Ogre::StaticGeometry::LODBucket | `[protected]`
~LODBucket() | Ogre::StaticGeometry::LODBucket | `[virtual]`

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Last modified Thu Mar 6 09:49:07 2008