OGRE: OgreRenderTexture.h Source File - OGRE Documentation

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# OgreRenderTexture.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __RenderTexture_H__
    00030 #define __RenderTexture_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033
    00034 #include "OgreRenderTarget.h"
    00035
    00036 namespace Ogre
    00037 {
    00043     class _OgreExport RenderTexture: public RenderTarget
    00044     {
    00045     public:
    00046         RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset);
    00047         virtual ~RenderTexture();
    00048
    00049         void writeContentsToFile( const String & filename );
    00050     protected:
    00051         HardwarePixelBuffer *mBuffer;
    00052         size_t mZOffset;
    00053     };
    00054
    00062     class _OgreExport MultiRenderTarget: public RenderTarget
    00063     {
    00064     public:
    00065         MultiRenderTarget(const String &name);
    00066
    00083         virtual void bindSurface(size_t attachment, RenderTexture *target)=0;
    00084
    00085
    00086
    00091         virtual void unbindSurface(size_t attachment)=0;
    00092
    00096         virtual void writeContentsToFile( const String & filename );
    00097     };
    00098 }
    00099
    00100 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Thu Mar 6 09:46:26 2008