<!ELEMENT mesh (sharedgeometry?, submeshes, 
	skeletonlink?, boneassignments?, levelofdetail?, submeshnames?, poses?, animations?, extremes?)>
<!ELEMENT sharedgeometry (vertexbuffer+)>
<!ATTLIST sharedgeometry
	vertexcount CDATA #REQUIRED>
<!ELEMENT submeshes (submesh+)>
<!ELEMENT submesh (textures?,faces,geometry?,boneassignments?)>
<!ATTLIST submesh 
	material 			CDATA 			#REQUIRED
	usesharedvertices	(true|false)	"true"
	use32bitindexes		(true|false)	"false"
	operationtype       (triangle_list|triangle_strip|triangle_fan)	"triangle_list">
<!ELEMENT textures (texture+)>
<!ELEMENT texture EMPTY>
<!ATTLIST texture
	alias	CDATA	#REQUIRED
	name	CDATA	#REQUIRED>
<!ELEMENT faces (face+)>
<!ATTLIST faces 
	count		CDATA	#IMPLIED>
<!ELEMENT face EMPTY>
<!-- Do not need all 3 vertex indexes if triangle_strip or triangle_fan
     since every face after the first one is defined by a single vertex -->
<!ATTLIST face 
	v1		CDATA	#REQUIRED
	v2		CDATA	#IMPLIED
	v3		CDATA	#IMPLIED>
<!ELEMENT geometry (vertexbuffer+)>
<!ATTLIST geometry
	vertexcount		CDATA		#IMPLIED >
<!ELEMENT skeletonlink EMPTY>
<!ATTLIST skeletonlink
	name	CDATA	#REQUIRED>
<!ELEMENT boneassignments (vertexboneassignment+)>
<!ELEMENT vertexboneassignment EMPTY>
<!ATTLIST vertexboneassignment 
	vertexindex		CDATA	#REQUIRED
	boneindex		CDATA	#REQUIRED
	weight			CDATA	"1.0">
<!ELEMENT levelofdetail ( (lodmanual|lodgenerated)+ )>
<!ATTLIST levelofdetail 
	numlevels		CDATA			#REQUIRED
	manual			(true|false)	"false">
<!ELEMENT lodmanual EMPTY>
<!ATTLIST lodmanual
	fromdepthsquared	CDATA 	#REQUIRED
	meshname			CDATA	#REQUIRED>
<!ELEMENT lodgenerated (lodfacelist)>
<!ATTLIST lodgenerated
	fromdepthsquared	CDATA 	#REQUIRED
	meshname			CDATA	#REQUIRED>
<!ELEMENT lodfacelist (face)+>
<!ATTLIST lodfacelist
	submeshindex		CDATA	#REQUIRED
	numfaces			CDATA	#REQUIRED>
	
<!ELEMENT vertexbuffer (vertex+)>
<!ATTLIST vertexbuffer
	positions 					(true|false)	"false"
	normals 					(true|false)	"false"
	colours_diffuse 			(true|false)	"false"
	colours_specular 			(true|false)	"false"
	texture_coords				(0|1|2|3|4|5|6|7|8) 	"0"
	texture_coord_dimensions_0 	(0|1|2|3)		 	"2"
	texture_coord_dimensions_1 	(0|1|2|3)		 	"2"
	texture_coord_dimensions_2 	(0|1|2|3)		 	"2"
	texture_coord_dimensions_3 	(0|1|2|3)		 	"2"
	texture_coord_dimensions_4 	(0|1|2|3)		 	"2"
	texture_coord_dimensions_5 	(0|1|2|3)		 	"2"
	texture_coord_dimensions_6 	(0|1|2|3)		 	"2"
	texture_coord_dimensions_7 	(0|1|2|3)		 	"2"
	tangents					(true|false)	"false"
	binormals					(true|false)	"false">
<!ELEMENT vertex (position, normal?, tangent?, binormal?, colour_diffuse?, colour_specular?, 
	texcoord*)>
<!ELEMENT position EMPTY>
<!ATTLIST position 
	x	CDATA	#REQUIRED	
	y	CDATA	#REQUIRED	
	z	CDATA	#REQUIRED >
<!ELEMENT normal EMPTY>
<!ATTLIST normal 
	x	CDATA	#REQUIRED	
	y	CDATA	#REQUIRED	
	z	CDATA	#REQUIRED >
<!ELEMENT tangent EMPTY>
<!ATTLIST tangent 
	x	CDATA	#REQUIRED	
	y	CDATA	#REQUIRED	
	z	CDATA	#REQUIRED >
<!ELEMENT binormal EMPTY>
<!ATTLIST binormal 
	x	CDATA	#REQUIRED	
	y	CDATA	#REQUIRED	
	z	CDATA	#REQUIRED >
<!ELEMENT colour_diffuse EMPTY>
<!-- 'value' is a space-separated string containing r,g,b and optionally alpha
	 for example value="1.0 0.0 0.0 0.5" or value="0.7 0.5 0.2" -->
<!ATTLIST colour_diffuse 
	value	CDATA	#REQUIRED>
<!ELEMENT colour_specular EMPTY>
<!-- 'value' is a space-separated string containing r,g,b and optionally alpha
	 for example value="1.0 0.0 0.0 0.5" or value="0.7 0.5 0.2" -->
<!ATTLIST colour_specular 
	value	CDATA	#REQUIRED>
<!ELEMENT texcoord EMPTY>
<!ATTLIST texcoord
	u	CDATA	#REQUIRED	
	v	CDATA	"0"	
	w	CDATA	"0" >
<!ELEMENT submeshnames (submeshname+)>
<!ELEMENT submeshname EMPTY>
<!ATTLIST submeshname 
	name	CDATA	#REQUIRED
	index	CDATA	#REQUIRED >
<!ELEMENT poses (pose+)>
<!-- A single pose references a single set of geometry data with a set of offsets.
	If target is 'mesh', targets the shared geometry, if target is submesh, targets
	the submesh identified by 'index'.
-->
<!ELEMENT pose (poseoffset+) >
<!ATTLIST pose
	target	(mesh|submesh) #REQUIRED
	index   CDATA   "0"
	name	CDATA	"">
<!-- poseoffset lists the vertices that change position, and by how much -->
<!ELEMENT poseoffset EMPTY>
<!ATTLIST poseoffset
    index	CDATA	#REQUIRED
	x		CDATA	#REQUIRED
	y		CDATA	#REQUIRED
	z		CDATA	#REQUIRED >
<!ELEMENT animations (animation+)>
<!ELEMENT animation (tracks)>
<!ATTLIST animation
	name	CDATA	#REQUIRED 
	length  CDATA   #REQUIRED >
<!ELEMENT tracks (track+)>
<!ELEMENT track (keyframes)>
<!-- Morph animation is a keyframed set of absolute vertex positions. Cannot
     be blended with other morph animations or pose animation.
     Pose animation is a set of keyframes referencing poses and a weight,
	 with one track per set of vertex data.
	 Can be blended with other poses but not with morph animation. 
	If target is 'mesh', targets the shared geometry, if target is submesh, targets
	the submesh identified by 'index'. 
-->
<!ATTLIST track 
	target	(mesh|submesh) #REQUIRED
	index	CDATA	"0"
	type    (morph|pose) #REQUIRED>
<!-- keyframes are applicable for all tracks, but for morph tracks
     they contain positions, and for pose tracks they contain pose references -->
<!ELEMENT keyframes (keyframe*)>
<!ELEMENT keyframe (position*, poseref*)>
<!ATTLIST keyframe
	time	CDATA	#REQUIRED >
<!-- Pose reference, links to pose via numeric index. target of parent track
	must agree with target of referenced pose. For a single track, each
	keyframe can reference multiple poses at different weights. -->
<!ELEMENT poseref EMPTY>
<!ATTLIST poseref 
	poseindex	CDATA	#REQUIRED
	influence	CDATA	"1.0">
<!-- Optional extremity points on submeshes for sub-object transparency sorting -->
<!ELEMENT extremes (submesh+)>
<!ELEMENT submesh_extremes (position+)>
<!ATTLIST submesh_extremes
	index	CDATA	#REQUIRED>

	

	
				
	




