OGRE: OgrePatchSurface.h Source File - OGRE Documentation

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# OgrePatchSurface.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __PatchSurface_H__
    00030 #define __PatchSurface_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033
    00034 #include "OgreVector3.h"
    00035 #include "OgreString.h"
    00036 #include "OgreRenderOperation.h"
    00037 #include "OgreAxisAlignedBox.h"
    00038
    00039 namespace Ogre {
    00040
    00047     class _OgreExport PatchSurface
    00048     {
    00049     public:
    00050         PatchSurface();
    00051         ~PatchSurface();
    00052
    00053         enum PatchSurfaceType
    00054         {
    00056             PST_BEZIER
    00057         };
    00058
    00060         enum
    00061         {
    00062             AUTO_LEVEL = -1
    00063         };
    00064
    00065         enum VisibleSide {
    00067             VS_FRONT,
    00069             VS_BACK,
    00071             VS_BOTH
    00072         };
    00100         void defineSurface(void* controlPointBuffer,
    00101             VertexDeclaration *declaration, size_t width, size_t height,
    00102             PatchSurfaceType pType = PST_BEZIER,
    00103             size_t uMaxSubdivisionLevel = AUTO_LEVEL, size_t vMaxSubdivisionLevel = AUTO_LEVEL,
    00104             VisibleSide visibleSide = VS_FRONT);
    00105
    00111         size_t getRequiredVertexCount(void) const;
    00117         size_t getRequiredIndexCount(void) const;
    00118
    00120         size_t getCurrentIndexCount(void) const;
    00122         size_t getIndexOffset(void) const { return mIndexOffset; }
    00124         size_t getVertexOffset(void) const { return mVertexOffset; }
    00125
    00126
    00128         const AxisAlignedBox& getBounds(void) const;
    00131         Real getBoundingSphereRadius(void) const;
    00147         void build(HardwareVertexBufferSharedPtr destVertexBuffer, size_t vertexStart,
    00148             HardwareIndexBufferSharedPtr destIndexBuffer, size_t indexStart);
    00149
    00158         void setSubdivisionFactor(Real factor);
    00159
    00161         Real getSubdivisionFactor(void) const;
    00162
    00163         void* getControlPointBuffer(void) const
    00164         {
    00165             return mControlPointBuffer;
    00166         }
    00169         void notifyControlPointBufferDeallocated(void) {
    00170             mControlPointBuffer = 0;
    00171         }
    00172     protected:
    00174         VertexDeclaration* mDeclaration;
    00176         void* mControlPointBuffer;
    00178         PatchSurfaceType mType;
    00180         size_t mCtlWidth;
    00182         size_t mCtlHeight;
    00184         size_t mCtlCount;
    00186         size_t mULevel;
    00188         size_t mVLevel;
    00190         size_t mMaxULevel;
    00191         size_t mMaxVLevel;
    00193         size_t mMeshWidth;
    00195         size_t mMeshHeight;
    00197         VisibleSide mVSide;
    00198
    00199         Real mSubdivisionFactor;
    00200
    00201         std::vector<Vector3> mVecCtlPoints;
    00202
    00205         size_t findLevel( Vector3& a, Vector3& b, Vector3& c);
    00206
    00207         void distributeControlPoints(void* lockedBuffer);
    00208         void subdivideCurve(void* lockedBuffer, size_t startIdx, size_t stepSize, size_t numSteps, size_t iterations);
    00209         void interpolateVertexData(void* lockedBuffer, size_t leftIndex, size_t rightIndex, size_t destIndex);
    00210         void makeTriangles(void);
    00211
    00212         size_t getAutoULevel(bool forMax = false);
    00213         size_t getAutoVLevel(bool forMax = false);
    00214
    00215         HardwareVertexBufferSharedPtr mVertexBuffer;
    00216         HardwareIndexBufferSharedPtr mIndexBuffer;
    00217         size_t mVertexOffset;
    00218         size_t mIndexOffset;
    00219         size_t mRequiredVertexCount;
    00220         size_t mRequiredIndexCount;
    00221         size_t mCurrIndexCount;
    00222
    00223         AxisAlignedBox mAABB;
    00224         Real mBoundingSphere;
    00225
    00226
    00227
    00228     };
    00229
    00230
    00231 } // namespace
    00232
    00233 #endif

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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Mar 6 09:46:26 2008