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# OgreAnimation.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029
    00030 #ifndef __Animation_H__
    00031 #define __Animation_H__
    00032
    00033 #include "OgrePrerequisites.h"
    00034 #include "OgreString.h"
    00035 #include "OgreIteratorWrappers.h"
    00036 #include "OgreAnimable.h"
    00037 #include "OgreAnimationTrack.h"
    00038
    00039
    00040 namespace Ogre {
    00041
    00052     class _OgreExport Animation
    00053     {
    00054
    00055     public:
    00057         enum InterpolationMode
    00058         {
    00060             IM_LINEAR,
    00062             IM_SPLINE
    00063         };
    00064
    00066         enum RotationInterpolationMode
    00067         {
    00071             RIM_LINEAR,
    00075             RIM_SPHERICAL
    00076         };
    00081         Animation(const String& name, Real length);
    00082         virtual ~Animation();
    00083
    00085         const String& getName(void) const;
    00086
    00088         Real getLength(void) const;
    00089
    00094         NodeAnimationTrack* createNodeTrack(unsigned short handle);
    00095
    00100         NumericAnimationTrack* createNumericTrack(unsigned short handle);
    00101
    00109         VertexAnimationTrack* createVertexTrack(unsigned short handle, VertexAnimationType animType);
    00110
    00119         NodeAnimationTrack* createNodeTrack(unsigned short handle, Node* node);
    00120
    00126         NumericAnimationTrack* createNumericTrack(unsigned short handle,
    00127             const AnimableValuePtr& anim);
    00128
    00135         VertexAnimationTrack* createVertexTrack(unsigned short handle,
    00136             VertexData* data, VertexAnimationType animType);
    00137
    00139         unsigned short getNumNodeTracks(void) const;
    00140
    00142         NodeAnimationTrack* getNodeTrack(unsigned short handle) const;
    00143
    00145         bool hasNodeTrack(unsigned short handle) const;
    00146
    00148         unsigned short getNumNumericTracks(void) const;
    00149
    00151         NumericAnimationTrack* getNumericTrack(unsigned short handle) const;
    00152
    00154         bool hasNumericTrack(unsigned short handle) const;
    00155
    00157         unsigned short getNumVertexTracks(void) const;
    00158
    00160         VertexAnimationTrack* getVertexTrack(unsigned short handle) const;
    00161
    00163         bool hasVertexTrack(unsigned short handle) const;
    00164
    00166         void destroyNodeTrack(unsigned short handle);
    00167
    00169         void destroyNumericTrack(unsigned short handle);
    00170
    00172         void destroyVertexTrack(unsigned short handle);
    00173
    00175         void destroyAllTracks(void);
    00176
    00178         void destroyAllNodeTracks(void);
    00180         void destroyAllNumericTracks(void);
    00182         void destroyAllVertexTracks(void);
    00183
    00194         void apply(Real timePos, Real weight = 1.0, Real scale = 1.0f);
    00195
    00206         void apply(Skeleton* skeleton, Real timePos, Real weight = 1.0, Real scale = 1.0f);
    00207
    00217         void apply(Entity* entity, Real timePos, Real weight, bool software,
    00218             bool hardware);
    00219
    00232         void setInterpolationMode(InterpolationMode im);
    00233
    00238         InterpolationMode getInterpolationMode(void) const;
    00249         void setRotationInterpolationMode(RotationInterpolationMode im);
    00250
    00255         RotationInterpolationMode getRotationInterpolationMode(void) const;
    00256
    00257         // Methods for setting the defaults
    00264         static void setDefaultInterpolationMode(InterpolationMode im);
    00265
    00267         static InterpolationMode getDefaultInterpolationMode(void);
    00268
    00275         static void setDefaultRotationInterpolationMode(RotationInterpolationMode im);
    00276
    00278         static RotationInterpolationMode getDefaultRotationInterpolationMode(void);
    00279
    00280         typedef std::map<unsigned short, NodeAnimationTrack*> NodeTrackList;
    00281         typedef ConstMapIterator<NodeTrackList> NodeTrackIterator;
    00282
    00283         typedef std::map<unsigned short, NumericAnimationTrack*> NumericTrackList;
    00284         typedef ConstMapIterator<NumericTrackList> NumericTrackIterator;
    00285
    00286         typedef std::map<unsigned short, VertexAnimationTrack*> VertexTrackList;
    00287         typedef ConstMapIterator<VertexTrackList> VertexTrackIterator;
    00288
    00290         const NodeTrackList& _getNodeTrackList(void) const;
    00291
    00293         NodeTrackIterator getNodeTrackIterator(void) const
    00294         { return NodeTrackIterator(mNodeTrackList.begin(), mNodeTrackList.end()); }
    00295
    00297         const NumericTrackList& _getNumericTrackList(void) const;
    00298
    00300         NumericTrackIterator getNumericTrackIterator(void) const
    00301         { return NumericTrackIterator(mNumericTrackList.begin(), mNumericTrackList.end()); }
    00302
    00304         const VertexTrackList& _getVertexTrackList(void) const;
    00305
    00307         VertexTrackIterator getVertexTrackIterator(void) const
    00308         { return VertexTrackIterator(mVertexTrackList.begin(), mVertexTrackList.end()); }
    00309
    00329         void optimise(bool discardIdentityNodeTracks = true);
    00330
    00332         typedef std::set<ushort> TrackHandleList;
    00333
    00341         void _collectIdentityNodeTracks(TrackHandleList& tracks) const;
    00342
    00345         void _destroyNodeTracks(const TrackHandleList& tracks);
    00346
    00353         Animation* clone(const String& newName) const;
    00354
    00357         void _keyFrameListChanged(void) { mKeyFrameTimesDirty = true; }
    00358
    00369         TimeIndex _getTimeIndex(Real timePos) const;
    00370
    00371     protected:
    00373         NodeTrackList mNodeTrackList;
    00375         NumericTrackList mNumericTrackList;
    00377         VertexTrackList mVertexTrackList;
    00378         String mName;
    00379
    00380         Real mLength;
    00381
    00382         InterpolationMode mInterpolationMode;
    00383         RotationInterpolationMode mRotationInterpolationMode;
    00384
    00385         static InterpolationMode msDefaultInterpolationMode;
    00386         static RotationInterpolationMode msDefaultRotationInterpolationMode;
    00387
    00389         typedef std::vector<Real> KeyFrameTimeList;
    00390         mutable KeyFrameTimeList mKeyFrameTimes;
    00392         mutable bool mKeyFrameTimesDirty;
    00393
    00394         void optimiseNodeTracks(bool discardIdentityTracks);
    00395         void optimiseVertexTracks(void);
    00396
    00398         void buildKeyFrameTimeList(void) const;
    00399     };
    00400
    00401
    00402 }
    00403
    00404
    00405 #endif
    00406

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Mar 6 09:46:25 2008