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# OgreRoot.h File Reference

`#include "OgrePrerequisites.h"`
`#include "OgreSingleton.h"`
`#include "OgreString.h"`
`#include "OgreSceneManagerEnumerator.h"`
`#include "OgreResourceGroupManager.h"`
`#include <exception>`

Go to the source code of this file.

## Namespaces
namespace | Ogre
## Typedefs
typedef std::vector< RenderSystem * > | RenderSystemList

## Typedef Documentation

typedef std::vector<RenderSystem*> Ogre::RenderSystemList

| Definition at line 44 of file OgreRoot.h.

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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Mar 6 09:46:27 2008